Helldiver II
A third person, co-op, Sci-Fi, shooter. Mirroring the satirical themes of Starship Troopers (1997), Helldivers II pokes fun at the idea of conquering the galaxy and spreading ‘managed democracy’. I had a hybrid UX/UI role in designing the mission selection screen called the Galactic War Map.
Discipline
UX/UI Game Design
Client
PlayStation
Credits
Ian Plater - Creative Director
Tim Nguyen - Lead UX/UI Designer
Antony Valenti - Senior UX/UI Designer